Tag Archives: steam

You’ve probably missed the release of The Typing Of The Dead: Overkill

4 Nov

the typing of the dead overkill

You didn’t? Well good for you. You did, don’t worry, that’s our job. Anyway, even if SEGA didn’t make much fuss about it (they’re probably too busy with Rome II and Football Manager), they found the time to release the sequel of one of the best, most fun, over the top, finger-breaker, completely weird game ever made: The Typing Of The Dead. Anyone fancy a little type-instead-of-shoot some zombies?

The original title was released in 1999 for japanese arcades, and then worldwide on Dreamcast, PC and PlayStation 2. It was based on the second chapter of the main series, and was a masterpiece.

This one, as the title surely suggest, is based on the latest installement of the series, Overkill, and features a lot of funny shit (and swearing).

The Typing Of The Dead: Overkill is out now on Steam for less than £15. Just go for it, thanks us later.

Advertisements

Here’s the Steam Controller

27 Sep

steam controller

Yes, after the recent announcements about Steam OS and Steam Machines, Valve is back with the Steam Controller. Citing from the official site this is a new kind of controller:

“We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room. We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input — our biggest missing link. We realized early on that our goals required a new kind of input technology — one that could bridge the gap from the desk to the living room without compromises. So we spent a year experimenting with new approaches to input and we now believe we’ve arrived at something worth sharing and testing with you.”

The Steam Controller is designed to work with all the games on Steam: past, present, and future. Even the older titles in the catalog and the ones which were not built with controller support.

steam controller

The controller was designed from the ground up to be hackable. Just as the Steam Community and Workshop contributors currently deliver tremendous value via additions to software products on Steam, they believe that they will meaningfully contribute to the design of the Steam Controller. Valve is planning to make tools available that will enable users to participate in all aspects of the experience, from industrial design to electrical engineering.

We’re not really sure about the total lack of analog sticks, but you’ll never know. We’ll see, stay tuned! In the meanwhile, here’s the suggested example configuration for Portal 2.

steam controller

55 indie games in 5 minutes

20 May

Struggling on what will be your next indie game to play? Pixel Prospector made you a favor putting 55 of the freshest indie games all in one five-minutes video. Enjoy!

Get the Humble Double Fine Bundle and help children

7 May

The Humble Double Fine bundle

Double Fine Productions is back with a brand new Humble Double Fine Bundle! As usual the rules are the following: Pay what you want. Support charity. Get cross-platform, DRM-free games.

So we’re in, but what’s in the pack? Pay what you want and get the beloved and hilarious platformer Psychonauts; the matryoshka doll epic adventure Stacking; and the adorable adventure/RPG Costume Quest. If you pay over the average, you’ll get the heavy metal action/adventure/RTS rocker Brütal Legend. You’ll also become a slacker backer of Double Fine’s Kickstarter point-and-click adventure game, Broken Age, with a purchase of $35 or more and receive the finished game and bonus content that comes with it! And if you pay $70 or more you’ll receive a limited edition Double Fine T-shirt (choose from two color options) in addition to everything else! Additionally, this bundle includes tons of soundtracks that will have your ears jumping for joy!

The cool thing is that YOU can decide how divide your contribution among Double Fine, the Humble Bundle Inc. and the two charity foundations involved in the project, Electronic Frontier Foundation and Child’s Play.

So, this all sounds amazing…you’re going to get hours of absolutely crazy fun with all those games and also you will give your help to children in need. What the hell are you waiting for? Here’s the link to get this!

Monaco: What’s Yours Is Mine out now

24 Apr

Monaco: What's Yours Is Mine

Monaco: What’s Yours Is Mine is a game about heists.  Assemble a crack team of thieves and execute the perfect crime.

The game, developed by indie game studio Pocketwatch Games, won the 2010 IGF Grand Prize as well as the award for Excellence in Design after only 15 weeks of work by one developer, Andy Schatz. Since then the team has grown and the game has been fleshed out on a much grander scale, with online multiplayer, multiple campaigns, a slick new art style, and tons of new playable characters, enemies, weapons, and traps.

The game is available from today on Steam, and an XBLA version has been announced for an any time soon release. In the meanwhile catch the official trailer.

FEZ on the Wii U? Only if Nintendo pays for it

26 Mar

fez

We all know how good is FEZ. It is a little indie masterpiece, even if its creator is not that nice.

The games has been released on Xbox LIVE last year (after almost five years of development) and it will hit Steam next May.

Obviously a lot of people is asking for a port on all kind of platforms, includind the last Nintendo console, the Wii U, that seems to be a perfect home for the 2D/3D indie platformer by Phil Fish’s Polytron. Yesterday our beloved Phil said something about a possible port of the game.

We seriously doubt too, but who knows…

Contrast will let you play with your own shadow

25 Mar

contrast compulsion

 

Last weekend at PAX East, beside all the well-known game companies, there was also Compulsion Games. An emerging indie game studio, born and raised in Montreal, Canada, working on a very interesting project: a game called Contrast.

Experience a surreal 1920s dreamscape in which you can shift freely in and out of shadows. Tasked with helping a young girl named Didi, players will unravel the mysteries behind her troubled family and the dark secrets that must be exposed to re-shape her future. Contrast will let you play with your own shadow, literally. The game is basically a platformer where you can become a shadow in order to climb and interact with other shadows. Take a look at this teaser trailer to figure it out.

If you want to know more about this game here’s a small video interview to Guillaume Provost, creative director and founder of Compulsion Gamesmade by Kotaku at PAX.

“We began development on Contrast four years ago and are excited to finally unveil it to the public. We chose to be part of the PAX East Indie Megabooth in order to give back to the amazing community that has helped support the game during our successful Greenlight campaign on Steam. Contrast will transport players into a vaudevillian world of shadows and mysteries, where story elements are discovered through the manipulation of light, and it introduces new gameplay paradigms for interacting and navigating the world.”

Contrast is set to be released on Spring 2013 on Steam, but the exact release date is still TBA.

Sign this petition to bring Jet Set Radio Future on XBLA, PSN and Steam

12 Mar

jet set radio future

Jet Set Radio Future was a fantastic game, receiving high scores from many critics, and an 87 Metacritic score. It was released on February 25, 2002, and was regarded as one of the best Xbox games ever released. We are all aware that the game did not sell very well, it was often ignored indeed…

Probably SEGA will just ignore this petition, but still, why not give it a try? Sign here, if you’d love to see Jet Set Radio Future on Xbox LIVE Arcade, PlayStation Network and Steam.

Valve’s Steam Box is on its way

6 Mar

valve steam box gabe newell console

In an interview with the BBC, Gabe Newell, founder of Valve, said that the new Steam Box console is on its way and that the first prototypes could hit the users for test in 3/4 months. Read below directly from Newell’s words.

“We’re working with partners trying to nail down exactly how fast we can make it. We’ll be giving out some prototypes to customers to get their reactions, I guess, in the next three to four months. Your average gamer has a good idea of what it’d be like. It sort of has the openness and flexibility of PC, yet done in a way that makes it make sense in the living room. There are noise issues and heat issues and being able to deal with that while still offering a powerful enough gaming experience is the challenge in building it.

The main thing that’s holding us up is that we have a couple of different controller prototypes that we’re using, and that’s one of the things we’ll be giving to customers. We’ll just give them a couple different ones and then look to see what the difference is in their play patterns when they have those different controllers. If you think of a game like Left 4 Dead ,which is trying to put you into a sort of horror movie, you and your friends in a horror movie, if you don’t change the experience of what the player is actually feeling then it stops being a horror game and starts being something else. So you need to actually be able to directly measure how aroused the player is — what their heart rate is, things like that — in order to continue to offer them a new experience each time they play.”

Now you can use the Wii U Controller on PC games

5 Feb

We always love people making an improper use of licensed hardware, especially when it’s not about cracking or piracy, but just opening a new world of possibilities. And this is the case of this guy, Chris Manning, transforming the Wii U game pad into something you can use on a PC.

This video also shows how you can re-map the pad in order to make it works with lot of stuff on your PC, like DirectInput games and emulators (including Dolphin and most Steam games).

We know that you’re wondering about the touchscreen and all the cool stuff you’d like to do with it on your PC. Chris also said that a touchscreen support in on the work, and you’ll be able to use the pad as a graphical tablet or similar stuff very soon.

For now, you can download all the stuff you need to make it works here.

Keep it up Chris (and watch your back from Nintendo)