Tag Archives: shmup

Redux: Dark Matters for Dreamcast is out now

31 Jan

redux dark matters

After years of hyped waiting and a couple of other shooters, you brand new Dreamcast game (mind, not officially licensed by SEGA) is out! Redux: Dark Matters is the latest shooter game released by Hucast Games for the long-dead SEGA console.

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Enjoy this shmup in 3200×800

5 Jun

super chain crusher horizonsuper chain crusher horizon

There is a game, currently up for voting on Steam Greenlight, that will force you to buy an extra screen (or replace yours with a super wide one). The game is called Super Chain Crush Horizon and (obviously) is an horizontal shmup from Japanese indie developer Mindware, and it features a native resolution of 3200 x 800! Yep, that’s huge! Here’s the press release.

3200 x 800 Adrenaline ! Blow away all standards with shooting on a galactic scale !

WILL WORK WITH ONE MONITOR! TWO IS BEST BUT NOT NEEDED!

A PC game with a stunning 3200×800 pixels for ultra widescreen shooting! Create the longest series of chained explosions ever seen on this massive screen! Completely fill your gigantic ultra charge shot gauge to unleash a massive explosion 2000 pixels wide! It blows away all standards and crushes the competition! Introducing Super Chain Crusher Horizon!

Curious about the game? Or about the above picture featuring two monitors from one of the producers of the game? Let’s take a look at the official trailer then!

Ok, everything’s nice…but what about a screen like this, to avoid the gap between the two monitors? Anyway, if you’re interested, you can buy the game here.

DoDonPachi Saidaioujou for Xbox 360 will be region free

13 May

DoDonPachi Saidaioujou

Hey shmup nerds, we got a really good news for you all!

After Rising Star Games‘ announcement about their decision to not release any other Cave’s shooter in the west due to poor sales, we all lost hope to play all the upcoming bullet hells from the well-known Japanese software house.

But thing are getting better as Cave itself tweeted this last week:

As usual, we know Japanese language could be a bit tricky, so everything you need to know is that DoDonPachi Saidaioujou for Xbox 360 will be region-free! This is an amazing news, and we’re all glad to Cave to allow us western players to enjoy their upcoming arcade port for the Xbox 360.

Obviously it will be a bit more expensive than a theoretical PAL/NTSC-U version, due to the import status and all the shipping costs, but still at least we got the chance to play it.

DoDonPachi Saidaioujou 怒首領蜂最大往生

DoDonPachi Saidaioujou will be released on May 30 and for now you can pre-order it from Play-Asia or Ami-Ami.

Sturmwind for Dreamcast is (finally) out!

24 Apr

sturmwind cover

 

Sturmwind has FINALLY seen it’s launch today, April 24th!

A project that started back in 1997 on Atari Jaguar as “Native” and then was officially announced on December 5, 2010 for the SEGA Dreamcast is now reality. We were really lucky to have the chance to get a press copy and try it before the official worldwide released. You can read our exclusive preview here.

Redspotgames stated that all pre-orders from the their online shop will be dispatched today. So expect the following timings to receive your long-waited copy: Central and South America: 4-6 weeks; North America: 3-5 weeks; Asia: 3-5 weeks; North Africa and Middle East: 2-3 weeks; South Africa: 4-5 weeks; Europe: 1 week; Germany: 1-4 days.

In the meanwhile enjoy the new launch trailer!

The Ghost Blade – A brand new shooter for Dreamcast

14 Mar

ghost blade dreamcast

After Sturmwind (and our preview and the news about the long-waited release date) here’s another brand new game for the beloved SEGA Dreamcast.

It is called The Ghost Blade and it is made by Hucast Games, a German indie developer known for their previous Dreamcast title: Redux: Dark Matters.

What is about? This is what we know from Hucast Games official blog:

Another ace shoot ‘em up for the Sega Dreamcast with focus on arcade action joy and elaborate scoring system. And various player ships to choose from and a load of game modes, such as 5 stage game mode or challenging caravan game mode and last but not least: time attack.

The game will also feature online score leaderboard via code and the possibility to choose between two screen settings: TATE ( “3:4”) and YOKO (“4:3”).

ghost blade dreamcast

The release date is still TBA, but the game will be available in two versions, standard and the CE (picture below). The Collector Edition (limited to only 300 copies) will feature an exclusive cover art, a different in-game title screen, a 24-pages artbook, the soundtrack CD, a SuperPlay DVD and a sticker set.

ghost blade limited edition collector

You can pre-order your copy of the game on Hucast Shop.

We’ve already contacted Hucast Game and we hope to put our hands on a press copy of this game as soon as possible. Stay tuned!

TDP Preview | Sturmwind

12 Mar

sturmwind duranik dreamcast

Few weeks ago we received from Germany our press copy of Sturmwind! What is it? Easy, it is a brand new homebrew shooter game for the SEGA Dreamcast (obviously not an official release approved by SEGA) by Duranik.

Sturmwind is an old school shmup, a very traditional one indeed, where you don’t have to think a lot, just follow one simple rule: if it moves, shoot it!

sturmwind duranik dreamcast

Behind this little masterpiece there is Duranik, a German indie development team, known for its previous attempt to create a shooter game on a dead console: Native for the Atari Jaguar.
It is very likely that Sturmwind has born from that failure, trying to make a better game, more accessible even to modern players, but sticking to the great classics guide lines.
That’s why Duranik has chosen the Dreamcast, that despite its premature dead, it is more widely available and more powerful than any other cool retro-console (no, ps2 isn’t cool, nor powerful).

Sturmwind tries to take advantage of every bit of the Dreamcast hardware and supports a wide range of effects, indeed we can call it a perfect mix between 2D and 3D, leading to an astonishing visual impact.
We surely can’t hide out excitement playing a bran new game on our favourite console of all times, and it’s safe to say that Sturmwind could have been released on XBLA and PSN without any problem.

sturmwind duranik dreamcast

The game is pretty straightforward, you can play the normal mode with all 16 levels or the arcade mode with only 6 levels and no continues. In normal mode your progress will be saved with every finished level (obviously you’ll need a VMU to save your progress).

Speaking of pure gameplay, Sturmwind is very enjoyable (despite the CG intro with german voiceover or the unreadable german names of the weapons and levels) and once you start to play you’ll quickly understand every game dynamic, as the three weapon selection, the backfire and the point system. Duranik guys said that the game is designed for all Dreamcast fans, it is no hardcore maniac or score shooter. Even average players are able to see more than the first level. There is a good bit of memorization involved as with most of this type of games but that is part of the fun.

sturmwind duranik dreamcast

We said that Sturmwind is a game for everyone, so it’s not hardcore? Don’t worry, it is a highly addictive and a very challenging game; it could not be like a modern bullet hell game from Cave, but we prefer this way…even because on the Dreamcast we want to breathe a sort of old school flavour, and Sturmwind perfectly accomplish this job! (if you want to go crazy, just set the hard mode!)

And guess what? Sturmwind has also online leaderboards, but you won’t need to connect your dusty DC to the internet: in fact, your copy of the game will generate an unique code for your highest score, then you’ll just have to put that code with your nickname in this site…done! Online leaderboards!

sturmwind duranik dreamcast

So here’s some specs:

  • 16 Levels
  • 3 selectable difficulty levels
  • configurable controls
  • adjustable screen position
  • different weapons selectable
  • More than 20 large boss enemies
  • Hundreds of different enemies
  • FMV intro sequence
  • Hybrid 2d/3d game engine
  • Resolution 640×480
  • PAL50, PAL60, NTSC and VGA (with Adapter) compatible
  • Region Free
  • Works with any MIL-CD compatible Dreamcast
  • CDDA Sound
  • Supports: Joypad, Arcade Stick (Analog/Digital), VMU, Rumble Pack
  • (configurable)
  • Internet WEBcode Hiscore Tables
  • Award Trophy System with unlockable content

If you got a working Dreamcast at home and you feel like this could be your next must-play (we feel it) you can preorder the game on Redspot Games, even if the release date is still set to TBA.

Check out the official trailer!

**UPDATE (14 March 2013)**

Sturmwind gets a release date! The game will be out on 24 April 2013.