Tag Archives: rpg

Hyper Light Drifter is you next big Kickstarter project

27 Sep

Hyper Light Drifter

Hyper Light Drifter is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale. The creators wanted it to be as beautiful as possible, forging color with the dark and eerie wastes and intimidating landscapes. They say it plays like the best parts of A Link to the Past and Diablo, evolved with lightning fast combat, more mobility, an array of tactical options, more numerous and intelligent enemies, and a larger world with a twisted past to do it all in.

Here the Kickstarter trailer!

It definitely looks awesome and we want to put our hands on it as soon as possible. But here are more screens/gifs.

Hyper Light Drifter 2

Hyper Light Drifter 3

Hyper Light Drifter 4

Hyper Light Drifter 2

But what it’s exacly about?

  • Rip through enemies with responsive, fun combat; engaging and brutal. Upgrade weapons, discover new equipment and trek deeper than ever.
  • Traverse a dark, detailed and interconnected world with alternate paths and secret loot. Miyazaki films have taught me that beautiful animation and design add life to a world. From characters to background elements, everything is lovingly crafted while I hum show-tunes and squint suspiciously at the flickering pixels until they perform as intended.
  • A challenge – The game is accessible and easy to pick up, but difficult to master and complete; enemies and hazards become more vicious and numerous, so players must use clever tactics to avoid death. (Some yell hurtful phrases at players simply to bring tears to the cereal bowl below.)

It’s also doing pretty well on Kickstarter, reaching  more than $300k (over a $27k goal) in just a couple of weeks. Here are the stretch goals.

Hyper Light Drifter

Project X Zone demo available

6 Jun

project x zone

We’ve already told you how much we’re hyped and excited for Project X Zone, the latest mega collaboration among Capcom, Namco Bandai and SEGA.

Well, the epic crossover is already available in Japan since last year, and it will be released in US on June 25 and in Europe on July 5. So we still have few weeks to wait, but for now we can have just a taste of it. Indeed, yesterday Namco Bandai (the main publisher of the game) has released the demo for the game, called “A Lethal Surprise Demo” (or just Demo A).

Said so, if you’re curious on how those three companies have co-worked give it a try and download it for free from the Nintendo 3DS Store (but keep in mind that, like every demo for the 3DS, it has limited try).

By the way, thanks Namco Bandai for not bringing to Europe the limited edition…yep, thank you very much

Now enjoy some really chaotic screenshots.

project x zone

project x zone

project x zone

Double Fine is back and they’re asking your help to make Massive Chalice real

30 May

massive chalice double fine kickstarter

Yep, Double Fine is back with a new Kickstarter project! This time is about turn-based tactics and feudal fantasy, in the brand new RPG called Massive Chalice.

The guys at Double Fine stated that the game, if backed, will be inspired by classic tactical strategy games like X-COM, Final Fantasy Tactics, and Fire Emblem, as well as Game of Thrones’ array of noble families. With these influences in mind they promise to create an epic, replayable turn-based tactics game where you train generations of heroes to repel a demonic invasion.

massive chalice double fine kickstarter

massive chalice double fine kickstarter

Any more detail? Massive Chalice is a single player turn-based tactics game within a multi-generational strategy campaign built for replayability.

As an immortal King or Queen, you must unite your kingdom under a powerful dynasty, eliminate the demonic threat, and reforge the so-called Massive Chalice!

The game is structured into two main layers: strategy and tactics. In the strategy layer, you oversee your kingdom, arrange royal marriages, conduct research, and make the far-reaching decisions that will determine the fate of your legacy. In the tactics layer, you fight brutal turn-based battles to defend your kingdom using small squads of customizable heroes.

Permadeath is inevitable: your heroes will grow, age, and eventually die. You’ll have to choose between keeping your favorite heroes on the battlefield or retiring them from combat to foster a new generation of warriors.

Each playthrough begins with a random assortment of male and female heroes from various bloodlines, guaranteeing that each game is unique. Your knowledge and skill will increase over multiple playthroughs, but the details of every game will change based on your decisions and the whims of fate.

The Kickstarter campaign has started today, it will last for 28 more days, and the final goal is $725k (as we’re writing this, they’ve raised more than $30k so far). As usual, if you feel positive about the project, here’s the Kickstarter page to throw your money at!

Torment: Tides of Numenera is now the most successful Kickstarter game ever

9 Apr

Torment: Tides of Numenera

Torment: Tides of Numenera is a story-driven RPG set in the world of Monte Cook’s Numenera and it’s considered by most the spiritual successor to Planescape Torment. This indie game set a new record on Kickstarter, scoring the highest amount of money raised by a game: $4,188,927

That’s quite a lot. Obviously the game was fully funded (from its starting goal of $900k) and it will be released somewhere between 2013 and 2014.

But what is exactly Torment: Tides of Numenera? Well, its creators said that they’re striving to create a rich role-playing experience that explores deep and personal themes. But here’s the scoop:

  • Torment is a single-player, isometric role-playing game.
  • You will play a single, specific character, though you will encounter optional NPC companions you may choose to include in your party.
  • The story-driven game will have a rich dialogue system.
  • The game will be developed in the Unity engine for PC (Windows)Mac, and Linuxplatforms.
  • The game will be available in EnglishFrenchGermanItalianPolishRussian,Spanish.
  • The game will be distributed DRM-free. (You’ll be able to get it from Steam, and other DRM-free download options will be made available.)

Said so, we’re really looking forward to know more about this game, but for now enjoy these video-screenshots.

Phantasy Star Online 2 delayed in the west

26 Mar



Phantasy Star Online 2 was expected for an “early 2013” release in the west, as long the game is available in Japan since last July. But it’s almost April and still no game. So yesterday a Sega Of America spokesman stated:

“Originally slated for an early 2013 launch, Sega can officially confirm that PS02 has been delayed. We don’t have any specifics but will update everyone as soon as there are more details to share.”

It seems that the delay is due to localization issues, but that’s just a rumor. Said so, it looks like we have to wait a bit longer before be able to play this awesome J-RPG in a non-Japanese language, but if you’re so impatient you can always use the free-to-play japanese version.

Ron Gilbert reveals Scurvy Scallywags

20 Mar

Well known game designer Ron Gilbert, father of Monkey Island, has releases new details about his next project since leaving Double Fine Production earlier this month.

Gilbert has teamed up with Clayton Kauzlaric, co-creator of DeathSpank, to develop a musical match-3 pirate RPG called Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty for iOS (such a freaking long name for an app).

The designer said he has wanted to create a match-3 RPG game for a few years, but publishers indicated little demand for the genre. But now it’s the right time! After the release of The Cave, Ron last work at Double Fine, Glbert said it was time for him to move on and plot his next move.

Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG (or SSITVTDTUSS:AMMTPRPG for short) should be ready in a couple of months, but for now take a look at those screenshots.

Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty

Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty

Supergiant Games reveal their next project: Transistor

19 Mar

transistor supergiant games

Supergiant Games, a small indie developer known for the masterpiece Bastion, revealed today their new game called Tansistor.

Transistor is a science-fiction-themed action RPG and promises to bring players to wield an extraordinary weapon of unknown origin as they explore a stunning futuristic city. The game has been designed to seamlessly integrate thoughtful strategic planning into a fast-paced action experience, complete with responsive gameplay and rich atmospheric storytelling.

Check out the reveal trailer.

In Transistor, players assume the role of a young woman (yes, more female protagonist, please!) who gains control of a powerful weapon after a mysterious group of assailants nearly kills her with it. Now she must fight from street to street against forces that will stop at nothing to recover the weapon. During the course of the adventure, players will piece together the Transistor’s mysteries as they pursue its former owners.

transistor supergiant games

transistor supergiant games

This looks super cool and we want to play it now. Unfortunately the release date has not been set yet:

“We expect Transistor to be released in early 2014. We have not yet decided on which platform or platforms the game will be available for.”

But if this weekend you’re in Boston, you can always spend a day at PAX East and say “hi” to Supergiant Games guys at booth #892 where they’ll have a playable early build of the game.

Fear the unknown with Darkwood

8 Mar

darkwood survival horror

Darkwood is an upcoming top-down, old school survival horror set in a procedurally generated open world, so every single time you play, you’ll find a different environment and experience. It features some RPG elements with intense fights and a very dark atmosphere.

The game is currently developed by Acid Wizard, and indie studio composed by just three people, and will be available for PC on a TBA date.

In their website, the developers explain some of the key features of Darkwood, such as the permadeath (if you die, your savegames get deleted and you have to start over), the skills set and the crafting.

The game is in a pre-aplha stage, but you can take a look at it with this trailer.

8 Bit Weapon needs coders for a new Commodore 64 RPG

8 Mar

c64 programming

8 Bit Weapon is a statement in the worldwide chiptune scene. They make awesome 8 bit music only with retro computers and consoles. But lately they’re not just into music, indeed they’re making a brand new RPG for the beloved Commodore 64 and they’re looking for talentuos assembly coders.

If you’re able to help and interested in the making a shiny new game for the C64 contact them via 8bwinfo@gmail.com or private message on Facebook or Twitter.

We can’t wait to know what the game is about. Stay tuned

If Doctor Who was a 16-bit RPG for SNES

1 Mar

You may not be a great fan of Doctor Who series, but you know, we’re based in London, and Doctor Who is kind of a religion here in UK.

Said so, some guy at College Humor, called DoctorOctoroc, created a fan made video  in which you can admire how a 16-bit RPG for SNES based on BBC’s Doctor Who would be! Enjoy!