Tag Archives: region-free

Katsuhiro Otomo’s Short Peace Project gets a US and European release

31 Jan

short peace Ranko Tsukigime's Longest Day

We’ve already covered the Japanese release of Katsuhiro Otomo’s Short Peace Project on PlayStation 3 few weeks ago. Usually this is something that never make it out of  Japan, but incredibly enough, today we’re here to report you that Namco Bandai has announced a localized release for the US.

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Why the Nintendo Wii U is region-locked? Iwata answers

28 Nov

wii u region locked

 

Being a gamer and a Japan-lover is very common, but let’s talk straight, it’s always been a bit of a pain in the ass, especially if you own a Nintendo console.

And now that we’re basically in a new generation of gaming systems, the Wii U is the only home console keeping the region-lock for its games. We’re not here to state how cool are Xbox One and PlayStation 4 for allowing you play import games, but to try to understand the reasons behind Nintendo region policy on both Wii U and 3DS (that unlike its predecessor is NOT region-free either).

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Microsoft is removing Xbox One DRM, internet checks and any other restriction!

20 Jun

xbox oneYes, you read it right. Microsoft is actually removing the so hated (and discussed) DRM from the Xbox One. But just not that, Xbox One will no longer require a 24-hours internet check-in and every restriction on second-hand games is no more! And least but not last, Xbox One will be region free.

This is what Don Mattrick, Microsoft’s president of interactive entertainment, said this morning in a press release:

“Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console — there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.”

We are obviously very happy about this, and Microsoft for sure has some balls to change plans on the go, but you know, if they want to sell at least a couple of console…

Someone already call this the biggest backtrack in gaming history, but what if everything was already in Microsoft’s plans? This could have been the best marketing campaign ever: serving a very unpleasant product for the users, letting the people rumoring and arguing about how shit it will be, and than change plans on the, giving to the players everything the want…we see what you did there Microsoft…

DoDonPachi Saidaioujou for Xbox 360 will be region free

13 May

DoDonPachi Saidaioujou

Hey shmup nerds, we got a really good news for you all!

After Rising Star Games‘ announcement about their decision to not release any other Cave’s shooter in the west due to poor sales, we all lost hope to play all the upcoming bullet hells from the well-known Japanese software house.

But thing are getting better as Cave itself tweeted this last week:

As usual, we know Japanese language could be a bit tricky, so everything you need to know is that DoDonPachi Saidaioujou for Xbox 360 will be region-free! This is an amazing news, and we’re all glad to Cave to allow us western players to enjoy their upcoming arcade port for the Xbox 360.

Obviously it will be a bit more expensive than a theoretical PAL/NTSC-U version, due to the import status and all the shipping costs, but still at least we got the chance to play it.

DoDonPachi Saidaioujou 怒首領蜂最大往生

DoDonPachi Saidaioujou will be released on May 30 and for now you can pre-order it from Play-Asia or Ami-Ami.