Tag Archives: press release

Atlus president comments on SEGA takeover

19 Sep

atlus sega

Yesterday we reported the big news about SEGA purchasing ATLUS after its recent bankrupt. Today Naoto Hiraoka, President and CEO of ATLUS, comment on the news with a press release. Here’s the full version:

Dear fans and customers,

I would like to take this opportunity to express my gratitude for your support of ATLUS products.

As announced Tuesday through various news channels, we are going to continue with our business operations as part of SEGA SAMMY HOLDINGS effective November 1, 2013.

As you may already know, Index Corporation filed for Civil Rehabilitation Proceedings in Japan on June 27 and since then, has been searching for a solution which would allow us to continue our business of making great games.

ATLUS has consistently received support and praise from our Faithful and our respected customers, and made great progress in recent years. So the recent incident must have surprised and worried all of you dearly. For that, I would like to express my deepest apologies.

We have nurtured a great relationship with SEGA Inc. for a long time, especially concerning our consumer games business in Japan. I believe the collaboration between the two companies at this time will be mutually beneficial for the following reasons:

Sega understands our drive to achieve quality and to expand awareness of the ATLUS brand.

Our respective strengths in game development complement each other well.

We are extremely happy to be able to continue with our business, and be able to report this good news to our fans and customers. Again, we would like to express our gratitude to everyone who has supported us.

Currently, we at the Consumer Software Division in Japan are focusing on developing future titles, and are willing to take on new challenges to further achieve growth and success.

Please stay tuned for future updates.

Naoto Hiraoka

President and CEO

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Microsoft is removing Xbox One DRM, internet checks and any other restriction!

20 Jun

xbox oneYes, you read it right. Microsoft is actually removing the so hated (and discussed) DRM from the Xbox One. But just not that, Xbox One will no longer require a 24-hours internet check-in and every restriction on second-hand games is no more! And least but not last, Xbox One will be region free.

This is what Don Mattrick, Microsoft’s president of interactive entertainment, said this morning in a press release:

“Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console — there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.”

We are obviously very happy about this, and Microsoft for sure has some balls to change plans on the go, but you know, if they want to sell at least a couple of console…

Someone already call this the biggest backtrack in gaming history, but what if everything was already in Microsoft’s plans? This could have been the best marketing campaign ever: serving a very unpleasant product for the users, letting the people rumoring and arguing about how shit it will be, and than change plans on the, giving to the players everything the want…we see what you did there Microsoft…

SEGA and Nintendo enter an exclusive partnership for Sonic franchise

18 May

sega nintendo partnership sonic

The war is officially over! Well, it’s been over for years actually, but it’s a today’s news that SEGA and Nintendo entered an exclusive partnership for the Sonic The Hedgehog franchise. This new agreement will make Nintendo consoles the number one destination for Sonic gaming over the next three titles. But here’s the official press release by SEGA:

SEGA® of America Inc. and SEGA® Europe Ltd. today announced details of an exclusive partnership with Nintendo of America Inc. and Nintendo of Europe GmbH for the Sonic the Hedgehog franchise. The new agreement will make Nintendo consoles the number one destination for Sonic gaming over the next three titles. The first two titles of the deal were announced today via Nintendo Direct, and details of the third Sonic title will be revealed at a later date.

“Sonic the Hedgehog has performed incredibly well on Nintendo platforms and this exclusive partnership is a natural fit for the next evolution of Sonic games” commented Jurgen Post COO SEGA Europe Ltd.  “The Wii U and Nintendo 3DS are ideal platforms to showcase Sonic and we are looking forward to working with Nintendo on these three exciting adventures.”

Sonic the Hedgehog first appeared as a videogame character in June 1991 and instantly became an icon for a generation of gamers.  Defined by his super-fast speed and cool attitude, in the years since he first raced on to videogame consoles Sonic has become a true global phenomenon with over 75 million videogames and smartphone apps sold worldwide. SEGA’s iconic blue blur has also gone on to enjoy incredible success in many licensed areas, such as toys, apparel, comics and animation.

Wondering what are the first two Sonic titles exclusive for Nintendo consoles? Here we go! Actually is just one title, it’s called Sonic Lost World, and will be released on both Wii U and 3DS on a tba date.

sonic lost world

Sturmwind gets a release date!

14 Mar

sturmwind cover

We are really pleased to inform you that Sturmwind, the upcoming shmup game for SEGA Dreamcast developed by Duranik, has an official release date!

Here is the press release by Red Spot Games, publisher of the game:

We are under attack: Sturmwind pilots, fall in for saving the world in April 2013!

Antritt zur Weltenrettung!

The fierce enemy‘s troops have already reached our world‘s doorsteps and we are running out of time! Our reconnaissance drones have detected 16 promising locations for our search of „Mother“, the planet of our living ancestors.

After several development steps by Duranik and redspotgames the launch date for your mission is clear.

Sturmwind pilots, your all-dominant mission will begin on April 24th 2013. All documents will be sent to you until this very date.

Fight over 20 boss enemies in 16 levels. In addition to the so-called “Award Trophy System”, there will also be an internet highscore list in which your performance can compete against each other worldwide.

Your wings of steel are now our last resort.

Stay ready for further instructions. Over and out.

So, undust your Dreamcasts folks, because Sturmwind will see the light on April 24th 2o13! Check out our preview of the game.

Pre-order the game here.