Tag Archives: online

SEGA announces Initial D Perfect Shift Online as first free-to-play game on 3DS

15 Dec

initial d perfect shift online

 

We’re kinda fond of anime and manga, and sure a new Initial D game is something that doesn’t slip off our radar. With our great pleasure (and curiosity) SEGA has announced a brand new game based on Initial D series for the Nintendo 3DS, called Initial D Perfect Shift Online.

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Watch How Videogames Changed the World documentary here

1 Dec

how videogames changed the world

 

If yesterday evening you missed the documentary How Videogames Changed the World, hosted by Charlie Brooker on Channel 4, it’s no big deal, because C4 has been so kind to upload it on its YouTube channel, full-lenght.

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Welcome to Grand Theft Auto Online

15 Aug

grand theft auto online

Wow! Just wow folks! Rockstar Games has released a brand new shiny gameplay video about one of the many features of the new GTA: Grand Theft Auto Online. And it seems to be one of the most exciting! Here we go!

The video shows how they’ve taken the fundamental GTA concepts of freedom, ambient activity and mission-based gameplay and made them available to multiple players in an incredibly detailed and responsive online world.

This mode seems to be very ambitious, in fact you’ll have the freedom to explore alone or with friends, work cooperatively to complete missions, band together to participate in activities and ambient events, or compete in traditional game modes with the entire community, all with the personality and refined mechanics of Grand Theft Auto V.

Everything just look awesome!

Access to Grand Theft Auto Online is free with every retail copy of Grand Theft Auto V, but won’t be available at launch, we’ll have to wait till October 1st, but hey it’ll totally worth it!

Meet Pluto, the prototype SEGA console that never saw the light of day

19 Apr

sega pluto prototype

 

We are all fascinated by prototype and obscure dev kit from the past, especially when they come from the somehow mysterious SEGA hardware dev department (that obviously is no more).

So you probably already hear about this kind of stuff, like, for example the SEGA Neptune, but we’re quite sure that the SEGA Pluto is something new for most of you (and also for us).

A couple of days ago, a SEGA ex-employee shared with the world the first pictures about a piece of hardware that never saw the light of day, nothing really out of this world, but basically an internet enabled Saturn, codename: Pluto.

sega pluto prototype

 

sega pluto prototype

 

sega pluto prototype

 

Here’s what the owner said about how he got the prototype:

“Sega is a company with a history of turmoil. Employee turnover is a sad theme, and the Sonic Reaper (as we call him) strikes all too frequently. As such, the past gets forgotten quickly — treasures from the previous generation are quickly cast aside, as a new regime tries to make a name for themselves (or justify their existence). As such, some of said treasures get left on laid-off-peoples’ desks. And in a beautiful twist of fate, this beauty ended up finding its way to my desk, and then in a box with the rest of my stuff when I left Sega.”

The sticker under the console says “PLUTO-02” so this means that should be even a prototype 01, somewhere, maybe. And there is indeed!

After the pics went online, the owner of the other known Pluto showed up with this video.

Did you hear? This Pluto is going to find its way to ebay! Stay tuned.

First concept arts from the upcoming Grasshopper Manufacture’s game

28 Mar

grasshopper manifacture, gungho online, suda51 goichi suda

Nop, now we’re not talking about Killer is Dead anymore. This is beyond that!

Do you remember the news about Grasshopper Manufacture being acquired by GungHo Online Entertainment? Good, this will their first project together!

Goichi Suda spoke to Weekly Famitsu about it, and here we go!

“The game will obviously have Grasshopper Manufacture’s signature forte of hack and slash action at its base, but we hope to incorporate GungHo’s power and know-how in areas we don’t have.”

パンピーが見てんじゃねぇよ (What are you looking at, 'normal person?)

パンピーが見てんじゃねぇよ (What are you looking at, normal person?)

We don’t really know much about the game, but both Suda51 and Kazuki Morishita (GungHo bossman) confirmed that the protagonist will be a female (thankfully they don’t give a fuck about publishers), that the game won’t be on smarthphones and/or tablets (thanks x2) and that the plot will be set in some asian environment. While the title, the release timing and the platforms remain unknown. Stay tuned!

grasshopper manifacture, gungho online, suda51 goichi suda

 

There is an MMO Bomberman you can play for free

27 Feb

bombermine bomberman online multiplayer

Yes, you heard it right! You can play an online multiplayer version of Bomberman with thousands of other people in the same arena, for free!

Obviously it in not an official version of the game, but it looks so awesome that even Konami shared the link on their Twitter.

Bombermine (this is the name of the in-browser game) could not be the most polite version of Bomberman you can find, but for sure you’ve never played such a massive multiplyer while casting bombs! You can play it on the “official” website.

This Threadless t-shirt is something you want. NOW.

12 Feb

Threadless is an online community of artists and an e-commerce website based in Chicago, where designs are created by and chosen by an online community.

Each week, about 1,000 designs are submitted online and are put to a public vote. After seven days the staff reviews the top-scoring designs. Based on the average score and community feedback, about 10 designs are selected each week, printed on clothing and other products, and sold worldwide in limited editions.

This article is just to let you know that right now a very cool t-shirt is available. Take a look!

 A Pixel of My Childhood  Design by Adam Jhesu Rufino Nakamura threadless

This awesome t-shirt, that features some pixelated Nintendo controllers, consoles and cartridges, is called “A Pixel of My Childhood” and has been design by Adam Jhesu Rufino Nakamura. In our opinion it totally worths the $20 price tag. If you want it (and you know you do) buy it here, but hurry up, it’s not going to last forever.

Game Developer Salary Survey 2013

4 Feb

The Game Developer Magazine and Gamasutra are inviting readers to participate in their annual Game Developer Salary Survey, a worldwide, publicly-released statistical study of game industry salaries and benefits.

The survey takes approximately 6-7 minutes to complete, and will run until Friday, February 22nd. The results will be published on April 2013.

So if you are a programmer, a game designer, a tester, an animator (or you just clean the toilets at Ubisoft) you can fill out the survey here. Obviously it is anonymous, and none of the information presented will be associated with any individually identifiable information.

But what are the results from the last year? Here we go! (bad news for you testers)

Programming: Already some of the highest paid talent in the game industry, programmers made even more in 2011 as their average salary jumped up to nearly $92,962 from $85,733. Salaries increased across the experience spectrum, with newer workers (under three years of experience) reporting a whopping $10,700 average increase over last year.

Art and Animation: Artists and animators’ average salaries increased to $75,780 over the previous year’s average of $71,354. The largest gains went to art directors and lead/technical artists, which bodes well for the industry veterans and less so for the younger artists and animators.

Game Design: Game designers, writers, and creative directors were paid $73,386 on average in 2011, up from $70,223. Game designers with less than three years of experience received the biggest boost over last year ($3,500).

Production: Though producers saw a huge increase in 2010 for their average salaries to $88,544, that dropped last year to $85,687. Most of these cuts were felt by producers with 3-6 years of experience, whose average salaries fell about $4,900 from 2010, and by producers with over six years of experience, whose salaries were cut by $3,300. Women continue to be comparatively well-represented in the production department (16 percent) — men absorbed most of the salary drop, while female producers’ salaries actually rose.

Audio: The average audio professional’s reported salary in 2011 was significantly higher, $83,182 compared to 2010’s $68,088. While it is difficult to draw meaningful conclusions from the data due to there being fewer respondents for this category compared to other disciplines, we received 30 percent more responses from audio professionals than we did in 2010, so the job market might just be on the uptick.

Quality Assurance: Quality assurance professionals (testers and QA leads) are the lowest-paid workers in the games industry for yet another year — and in 2011, their average salary decreased to $47,910 from $49,009 in 2010. The salary hit was mostly felt by QA leads with over six years of experience, while those with less experience in the field actually earned more.

Business: Business and legal employees are still the highest paid in the industry, but their salaries dropped from $106,452 in 2010 to $102,160 last year. Those with more than six years of experience were negatively impacted the most, making nearly $8,000 less. Newcomers, however, saw their average salaries increase by $14,000.