Tag Archives: killer 7

Suda51 talks about Killer is Dead

28 Mar

goichi suda suda51 killers is dead gdc

During this week’s Game Developers Conference in San Francisco XSEED Games (publisher for the NA region) and Grasshopper Manufacture’s Suda51 showed to the press Killer is Dead. But beside some super secret in-game footage, Suda51 talked to Destructoid about the game and how it is deeply influenced by his previous works.

ON THE NAME KILLER IS DEAD

“I’m a fan of The Smiths, the band, and they have a song called “The Queen Is Dead”. This was just a tentative title and I just switched out the Queen with Killer. There was talk that let’s change the title to something else as it was sort of vague that it really doesn’t describe anything. And then grammatically it might be incorrect, but I thought it gave more uniqueness that really matched what the gameplay was about so we decided to leave it.”

ON THE SOUNDTRACK

“In the very beginning I explained what the concept of this game is about and what I’m trying to do within the game. After that we came up with a few ideas of what to do, and did some idea exchanges. But other than that I just threw the whole thing at Akira Yamaoka. At this time he’s still working in the Tokyo office, still chugging away.”

ON THE FLOWER, SUN AND RAIN CONNECTION

“There is some kind of similarity because Sumio Mondo was wearing a suit as well, and I just like that character. I don’t know, they just look similar. And then I liked the name Mondo so I decided to make him in a more action game this time. Originally I was thinking about Mondo Smith, but it’s a little close to Sumio Mondo so we decided to change it.”

ON THE VISUALS MATCHING PROJECT HEROES

“I’m surprised you’d remember that, I sort of forgot! That was something that I really liked, and I wanted to put that in a HD format and I think in Killer Is Dead I was able to achieve that.”

suda51 goichi suda killer is dead

ON THE JAMES BOND INSPIRATION

“For this title, there isn’t specifically a Bond movie, it was just that 007 as a series. He’s a British agent that goes into different places, different countries to solve something. That was the backbone of how we created this.”

ON THE INFLUENCE FROM KILLER 7

“I wasn’t really specifically thinking about Killer 7 when I was doing [Killer is Dead], but I think it’s just a compilation of all the stuff that I was creating. This theme of executioner and the Killer 7 kind of matches. There’s a lot of stuff that I’m utilizing from the back catalog, and ideas that I had. Nothing really specific that connects those two together.”

Said so, we can add that we really can’t wait to put our hands on this game! Also there’s a new trailer of Killer is Dead with English voiceovers, but remember that Deep Silver announced that the European version of the game will have both the original Japanese audio and the translated one (for each country).

Suda51’s Grasshopper Manufacture joins GungHo Group

30 Jan

Here we go folks! This blog starts with a post about our beloved Suda51 and his Grasshopper Manufacture and I can’t imagine a better subject for a bombshell start!

But first thing first, on February 1, 2013, Grasshopper Manufacture will join GungHo Group, both companies have announced earlier this morning. Is this a good or a bad news? Let’s find out!

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda

Grasshopper Manufacture is a critically acclaimed software house based in Tokyo, founded by Goichi Suda in 1998, best known for video games masterpieces such as Killer 7 (GCN / PS2, 2005), No More Heroes (Wii, 2008), Lollipop Chainsaw (X360 / PS3, 2012) and the upcoming Killer Is Dead (X360 /PS3, 2013). The company, and particularly his CEO and head designer Suda51, is noted for its original and imaginative titles, ones that are also fraught with financial risk. Anyway, if you don’t know it, probably you’re reading the wrong blog (just saying).

On the other side, GungHo Online Entertainment is a leading Japanese company specialized in online game services, primarily known for hosting the Japanese server of Ragnarok Online (PC, 2001), as well as their development of Ragnarok DS (NDS, 2008).

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda discussing the union.

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda discussing the union

“GungHo is fusing the planning and development power of Grasshopper Manufacture with the power of managing online games cultivated by both companies to produce higher quality content.” said GungHo CEO Kazuki Morishita on his official announcement.

On the other hand, Suda51 had been more concise (as usual) just dropping a status update on his Facebook “I’d like to inform you that as of Feb 1, 2013, Grasshopper Manufacture Inc. will be joining GungHo Group.”

Both parts invite readers to take a look at the interview made by 4Gamer.net for further details, but it’s in Japanese…so just trust us 😀

At THAT DAMN PIXEL we love Suda’s games and we don’t know if this partnership (well, more an acquisition than a partnership) is driven by any financial problems (Grasshopper doesn’t always make amazing sales outside Japan) or something else, but as long as Goichi keeps doing great, creative, crazy (weird?) and awesome games we don’t really mind.

PUNX NOT DEAD