The long running manga series Jojo’s Bizarre Adventure is getting a lot of attentions lately. First with the release of the acclaimed Jojo’s Bizarre Adventure All-Star Battle on PS3 (here’s our review), then with the announcement of a very surprising western release of it next year. And now it’s the turn of Jojo’s Bizarre Adventure Stardust Shooters, published by Namco Bandai on iOS and Android.
Well, today Level-5 has announced a brand new Professor Layton game. Yes, even if Profesor Layton and the Azran Legacy should have been the last one.
So you’re now thinking that this is actually a good news. Well, it’s too early to know if you’re right or not, because the new Layton game presented today, called just Layton 7, is headed to iOS, Android and Nintendo 3DS, and it looks a lot different from all the previous titles in the series.
Here are the very first screenshots released by Famitsu today.
Well, those screens look different indeed. Will this be any good? We’ll see. In the meanwhile we got this hype train to board on.
Well known game designer Ron Gilbert, father of Monkey Island, has releases new details about his next project since leaving Double Fine Production earlier this month.
Gilbert has teamed up with Clayton Kauzlaric, co-creator of DeathSpank, to develop a musical match-3 pirate RPG called Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty for iOS (such a freaking long name for an app).
The designer said he has wanted to create a match-3 RPG game for a few years, but publishers indicated little demand for the genre. But now it’s the right time! After the release of The Cave, Ron last work at Double Fine, Glbert said it was time for him to move on and plot his next move.
Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG (or SSITVTDTUSS:AMMTPRPG for short) should be ready in a couple of months, but for now take a look at those screenshots.
Double Fine Productions, an independent development studio based in San Francisco and well known for games like Psychonauts, Brütal Legend and The Cave, has revealed today the first trailer for their new game called Dropchord.
Dropchord is a music-driven score challenge game for PC and Mac that will use the revolutionary Leap Motion Controller. The game will be also released on iOS.
If you don’t know what the fuck the Leap Motion Controller is, take a look at their official website.
The game is still being developed, but for now check out the teaser trailer
As for Supergiant Games’s Transistor, you will be able to try a playable build of Dropchord at this week’s PAX East.
“Follow Billy as he tries to find redemption from his uncertain past. Chase your destiny on the high seas and embark on a heroic quest for glory and gills.”
Basically this is Ridiculous Fishing, a brand new iOS game made by Vlambeer, a Dutch independent game studio founded in 2010 by Rami Ismail and Jan Willem Nijman, creator of Super Crate Box.
Those two guys are quite famous in the indie scene because of their completely nonsense and bonker games, and Ridiculous Fishing isn’t an exception. Take a look at this trailer to understand what we mean…
Understand? Completely mental! WE LOVE IT!
Ridiculous Fishing is out today (March 14th) on the App Store, you can get it here!
“As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once.”
This is how Leonard Menchiari, former Editor/Cinematographer at Valve, commences his speech on the Indiegogo project. Indeed, RIOT is a turmoil simulator for PC, Mac, iOS, Android and OUYA seeking funding on the famous indie kickstarter-like site. The game will allow you to play as both manifestant and cop, to understand the riot though different points of view.
It seems like the guys behind the project are taking the mission very seriously declaring:
“The funding for the game will enable the developers to travel, document and experience live riots going on in Italy, Greece, Egypt and possibly many other places around the world (next to developing the game, buying software and hardware for development and testing).
Only comments and reports from the people joining the conflicts will be taken into consideration, attempting to depict both sides of the fight without bias, only objectivity and facts. We need you to spread the voice on an important issue through the medium of videogames. Stop listening to the lies of the media, shut down the television and get yourself in the line, to fight for your freedom of speech.“
So, this is not just an entertaining light-heart game, but it comes with more deep and serious meanings. Check out the trailer
It looks like a very interesting project, and if you agree with us help this guys make it real on their Indiegogo page (the project is already funded, but you know, every penny counts) and/or voting for the game on Steam Greenlight.
Keep yourselft updated on their official website.
We are very happy to share with you the news that The 90’s Arcade Racer has reached its goal (just $10k) on Kickstarter!
What are we talking about? The 90’s Arcade Racer is a racing game inspired by the great arcade racers of the 90’s, in particular it takes inspiration from some SEGA‘s materpieces, like Scud Race, Daytona USA and Indy 500.
The goal of Antonis Pelekanos (aka Pelikan13), designer of the game in collaboration with Nicalis, is to recreate the feeling those games evoked from players by maintaining the colorful, vibrant look and sense of speed but with modern visuals and car handling models. Basically a pure nostalgia-bath!
The Kickstarter project has been fully founded (but you can still give him some money if you want), so it is going to be made for real, and this is awesome!
The game will be available for Windows, Mac, iOS, Android, Linux and Wii U on a TBA date. Stay tuned.