Tag Archives: developer

Highlight reel from the first Bit Summit held in Kyoto

19 Mar

bit.summit 2013

Independently-developed games are taking the world by storm. Whether on mobile devices, PC, or console, games created by smaller development teams are capturing as much attention as the giant, triple-A games with multi-million dollar budgets. What independent developers may lack in size or resources they make up for in innovation and inspiration. The Western independent gaming scene has been percolating for years, but so too has Japanese independent development been moving steadily towards the future.

BIT.SUMMIT 2013 was the first annual Japanese independent game developer and media summit, held a couple of weeks ago in Kyoto, Japan, with the mission of help the indie Japanese video game developer get his work in front of a global audience. But also to help the Western markets learn about, anticipate, and appreciate Japan’s home-grown video games.

So, how did it went? It’s safe to say it was a massive success! So let’s enjoy an highlight reel video, featuring most of the games revealed at the event.

We really hope this was just the first event of many more!

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The Ghost Blade – A brand new shooter for Dreamcast

14 Mar

ghost blade dreamcast

After Sturmwind (and our preview and the news about the long-waited release date) here’s another brand new game for the beloved SEGA Dreamcast.

It is called The Ghost Blade and it is made by Hucast Games, a German indie developer known for their previous Dreamcast title: Redux: Dark Matters.

What is about? This is what we know from Hucast Games official blog:

Another ace shoot ‘em up for the Sega Dreamcast with focus on arcade action joy and elaborate scoring system. And various player ships to choose from and a load of game modes, such as 5 stage game mode or challenging caravan game mode and last but not least: time attack.

The game will also feature online score leaderboard via code and the possibility to choose between two screen settings: TATE ( “3:4”) and YOKO (“4:3”).

ghost blade dreamcast

The release date is still TBA, but the game will be available in two versions, standard and the CE (picture below). The Collector Edition (limited to only 300 copies) will feature an exclusive cover art, a different in-game title screen, a 24-pages artbook, the soundtrack CD, a SuperPlay DVD and a sticker set.

ghost blade limited edition collector

You can pre-order your copy of the game on Hucast Shop.

We’ve already contacted Hucast Game and we hope to put our hands on a press copy of this game as soon as possible. Stay tuned!

Sturmwind gets a release date!

14 Mar

sturmwind cover

We are really pleased to inform you that Sturmwind, the upcoming shmup game for SEGA Dreamcast developed by Duranik, has an official release date!

Here is the press release by Red Spot Games, publisher of the game:

We are under attack: Sturmwind pilots, fall in for saving the world in April 2013!

Antritt zur Weltenrettung!

The fierce enemy‘s troops have already reached our world‘s doorsteps and we are running out of time! Our reconnaissance drones have detected 16 promising locations for our search of „Mother“, the planet of our living ancestors.

After several development steps by Duranik and redspotgames the launch date for your mission is clear.

Sturmwind pilots, your all-dominant mission will begin on April 24th 2013. All documents will be sent to you until this very date.

Fight over 20 boss enemies in 16 levels. In addition to the so-called “Award Trophy System”, there will also be an internet highscore list in which your performance can compete against each other worldwide.

Your wings of steel are now our last resort.

Stay ready for further instructions. Over and out.

So, undust your Dreamcasts folks, because Sturmwind will see the light on April 24th 2o13! Check out our preview of the game.

Pre-order the game here.

OUYA is available for pre-order via Amazon.com

5 Feb

ouya amazon june

After last night’s announcement (from this Wall Street Journal interview with OUYA’s CEO Julie Uhrman) that OUYA will be released on next June, the Android game system is now available for pre-order on Amazon.

As said before, the OUYA will cost $99.99, it comes with one joypad, but you can get the second for an extra $49.99 (and we hope they WON’T keep the currency exchange 1:1 with € and £).

So, if you’re interested in buying the OUYA you can check this Amazon’s feature article or just go for the pre-order here.

 

Death Inc. is the new Kickstarter project by Ambient Studios

4 Feb

Take control of the Grim Reaper in a freehand strategy game of plague, pestilence and profit, for PC and Mac.

Curious about the title? Good, because Death Inc. looks amazing! But first thing first…what is it?

Death Inc. is not your typical strategy game. It’s a unique mix of real-time strategy, god game and business sim, harking back to some of the classic Bullfrog games like Theme Park and Dungeon Keeper.

Simply paint your orders into the world and unleash your infected minions on serfs, wenches and noblemen. Every human that falls will join the ranks of your pestilential horde.

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In between battles, build your business empire on the bones of your victims and strive to become the greatest Reaper the world has ever endured.

It’s time to show the artistic side of infection and paint your way to the ruination of mankind. And a bigger office.

Every unit in your horde has a primal instinct to attack anyone and anything not affected by the plague. People, cows, chickens… you direct it, they’ll infect it.

But beware! Humanity’s not going to go down without a fight. Your potential victims will defend themselves with sticks, swords, bows or muskets, even siege weapons; anything they can find.

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But why we support this game? Because is made by Ambient Studios, that is a small (eleven employees) independent developer based in Guildford, UK, unexpected centre of the British games development universe (kind of). Founded in 2011 by ex-Media Molecule alumni (does Little Big Planet ring any bell?). And trust us, there guys are good.

But they are indie, and guess what, they need money (£300k) to make games! So, if you feel that Death Inc. could be your next addiction feel free to help them on Kickstarter. They’re planning to finish the game before October 2013.