Tag Archives: dali

Here’s Tangiers, the Dalì of video games

8 Aug

tangiers

The discussion about video games being a form of art is always a good point to start when we find gems like this one. Tangiers appears to be the most surrealist video game you will ever play, let’s say the Dalì of gaming.

The game is an indie project by a two man studio called Andalusian, and based in Bristol, and it’s looking for funds on Kickstarter.

tangiers

Following the words of Alex Harvey, one of the two men behind the project, Tangiers is where stealth gameplay meets the darker avant-garde of the 20th century, defining his creation as a dark, uneasy game, but also as an exploration of broken cities and landscapes.

You still don’t see the art? Here’s what Alex said regarding the artistic inspirations for the game:

“Writers such as Burroughs and Ballard, artists within the Dada movement and the music and textures of Throbbing Gristle, Cabaret Voltaire and David Lynch all drive us. They are our motivations – often oblique, sometimes in open reference.”

tangiers

The game is currently on Kickstarter, and if you think it could be your next piece of art, here’s the link to give them some money. Note the the project still need $4k, but the countdown is still on six days to go.

Want more? Enjoy the two trailers.

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Help Bob to get back to his bed

4 Mar

back to bed bob bedtime game

That wasn’t a metaphor, in this indie game you actually have to help Bob the sleepwalker to get back to his beloved bed. How? Controlling Subob, his subconscious guardian, through an honiric and Dalì-like dream world.

Sounds weirds, and it is indeed. But it also looks amazing and deep. Also a bit creepy…

The project is from Bedtime Games (so appropriate name) and Rusty Dice Digital Games, two Danish indie developers. Back to Bed was originally developed in a student production under the Danish Academy for Digital Interactive Entertainment (DADIU), in the fall of 2011. The members of the production team was made up of student from different universities, art schools, and the Danish Film School. The goal of the production was for student to experience being a part of a full production team, complete with roles and responsibilities. The result of the production is a game with a dozen level and a bunch of different mechanics for puzzles.

The game is currently on Kickstarter looking for funds.

To better understand the game mechanics take a look at the trailer below and/or try the demo.