Tag Archives: CEO

Atlus president comments on SEGA takeover

19 Sep

atlus sega

Yesterday we reported the big news about SEGA purchasing ATLUS after its recent bankrupt. Today Naoto Hiraoka, President and CEO of ATLUS, comment on the news with a press release. Here’s the full version:

Dear fans and customers,

I would like to take this opportunity to express my gratitude for your support of ATLUS products.

As announced Tuesday through various news channels, we are going to continue with our business operations as part of SEGA SAMMY HOLDINGS effective November 1, 2013.

As you may already know, Index Corporation filed for Civil Rehabilitation Proceedings in Japan on June 27 and since then, has been searching for a solution which would allow us to continue our business of making great games.

ATLUS has consistently received support and praise from our Faithful and our respected customers, and made great progress in recent years. So the recent incident must have surprised and worried all of you dearly. For that, I would like to express my deepest apologies.

We have nurtured a great relationship with SEGA Inc. for a long time, especially concerning our consumer games business in Japan. I believe the collaboration between the two companies at this time will be mutually beneficial for the following reasons:

Sega understands our drive to achieve quality and to expand awareness of the ATLUS brand.

Our respective strengths in game development complement each other well.

We are extremely happy to be able to continue with our business, and be able to report this good news to our fans and customers. Again, we would like to express our gratitude to everyone who has supported us.

Currently, we at the Consumer Software Division in Japan are focusing on developing future titles, and are willing to take on new challenges to further achieve growth and success.

Please stay tuned for future updates.

Naoto Hiraoka

President and CEO

Suda51’s Grasshopper Manufacture joins GungHo Group

30 Jan

Here we go folks! This blog starts with a post about our beloved Suda51 and his Grasshopper Manufacture and I can’t imagine a better subject for a bombshell start!

But first thing first, on February 1, 2013, Grasshopper Manufacture will join GungHo Group, both companies have announced earlier this morning. Is this a good or a bad news? Let’s find out!

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda

Grasshopper Manufacture is a critically acclaimed software house based in Tokyo, founded by Goichi Suda in 1998, best known for video games masterpieces such as Killer 7 (GCN / PS2, 2005), No More Heroes (Wii, 2008), Lollipop Chainsaw (X360 / PS3, 2012) and the upcoming Killer Is Dead (X360 /PS3, 2013). The company, and particularly his CEO and head designer Suda51, is noted for its original and imaginative titles, ones that are also fraught with financial risk. Anyway, if you don’t know it, probably you’re reading the wrong blog (just saying).

On the other side, GungHo Online Entertainment is a leading Japanese company specialized in online game services, primarily known for hosting the Japanese server of Ragnarok Online (PC, 2001), as well as their development of Ragnarok DS (NDS, 2008).

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda discussing the union.

GungHo CEO Kazuki Morishita and Grasshopper CEO Goichi Suda discussing the union

“GungHo is fusing the planning and development power of Grasshopper Manufacture with the power of managing online games cultivated by both companies to produce higher quality content.” said GungHo CEO Kazuki Morishita on his official announcement.

On the other hand, Suda51 had been more concise (as usual) just dropping a status update on his Facebook “I’d like to inform you that as of Feb 1, 2013, Grasshopper Manufacture Inc. will be joining GungHo Group.”

Both parts invite readers to take a look at the interview made by 4Gamer.net for further details, but it’s in Japanese…so just trust us 😀

At THAT DAMN PIXEL we love Suda’s games and we don’t know if this partnership (well, more an acquisition than a partnership) is driven by any financial problems (Grasshopper doesn’t always make amazing sales outside Japan) or something else, but as long as Goichi keeps doing great, creative, crazy (weird?) and awesome games we don’t really mind.

PUNX NOT DEAD