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Redux: Dark Matters for Dreamcast is out now

31 Jan

redux dark matters

After years of hyped waiting and a couple of other shooters, you brand new Dreamcast game (mind, not officially licensed by SEGA) is out! Redux: Dark Matters is the latest shooter game released by Hucast Games for the long-dead SEGA console.

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A BETA of ToeJam & Earl 3 for Dreamcast has been released (not by SEGA)

26 Dec

toejam & earl 3 dreamcastYou’re probably wondering what’s wrong with the title of this article. Yes, we know that we’re talking about a 10 years old game, also quite an awful game to be honest. But the interesting fact is that ToeJam & Earl 3 has never been released for the console it was planned for, the Dreamcast, getting just a minor release on the original Xbox.

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Man makes video game to propose to his girlfriend

20 Dec

pixel proposal

The title already explains the whole story. Robert Fink basically designed and, helped by his friends, developed a video game in order to propose himself to his girlfriend.

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Hyperkin’s RetroN 5 gets delayed until 2014

14 Dec

retron 5

 

Earlier this year we reported the announcement of the RetroN 4, the multi-retro-compatible console by Hyperkin. But since then, the guys at the American manufacturer have continued developing, believing on the power of retrogaming (we love them!); so the RetroN 5 has been announced.

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First ever Valve’s Steam Machine gets unboxed

14 Dec

steam machine

We already discussed briefly with you about the upcoming Valve’s Steam Machine, and finally the wait is over. In fact, yesterday was the d-day for the shipping of the very first 300 Steam Machines to the lucky people accepted into the beta program.

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Someone built a machine to catch shiny Pokémon in X & Y

6 Nov

shiny pokemon chatch machine

If you’re a Pokémon fan and you own the new X & Y, you probably already know about the process to catch shiny Pokémon called “chaining”. If not, it’s very simple, basically Game Freak implemented a new mechanism that increase the rate of shinies appearance rate on successful chain fishing (or encountering in tall grass). Obviously this is a quite long and very boring method, that led YouTube user dekuNukem to build his own shiny catcher machine.

How it works? Well, watch the video and you’ll know.

As you can see from the video, the machine is not catching shiny Pokémon for you, but it’s doing the dirty job of repeatedly fishing in the same spot again and again until the shiny shows up.

By quoting one of the comments to the video, we’d like to say that science gave us this instead of flying cars…and we’re totally fine with that.

Here’s the Steam Controller

27 Sep

steam controller

Yes, after the recent announcements about Steam OS and Steam Machines, Valve is back with the Steam Controller. Citing from the official site this is a new kind of controller:

“We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room. We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input — our biggest missing link. We realized early on that our goals required a new kind of input technology — one that could bridge the gap from the desk to the living room without compromises. So we spent a year experimenting with new approaches to input and we now believe we’ve arrived at something worth sharing and testing with you.”

The Steam Controller is designed to work with all the games on Steam: past, present, and future. Even the older titles in the catalog and the ones which were not built with controller support.

steam controller

The controller was designed from the ground up to be hackable. Just as the Steam Community and Workshop contributors currently deliver tremendous value via additions to software products on Steam, they believe that they will meaningfully contribute to the design of the Steam Controller. Valve is planning to make tools available that will enable users to participate in all aspects of the experience, from industrial design to electrical engineering.

We’re not really sure about the total lack of analog sticks, but you’ll never know. We’ll see, stay tuned! In the meanwhile, here’s the suggested example configuration for Portal 2.

steam controller

How Grand Theft Auto 5 would like in 16-bit

27 Sep

Grand theft auto 5 16-bit snes GTAV

Well, Grand Theft Auto V sold like bazillion copies in the first 3 days (actually one billion, buy hey, that’s a lot) and that’s not a surprise, nor amusing. A thing really amusing is this badass 16-bit, SNES-like trailer of it.  Enjoy!

Note down the date, because this beauty is gonna be out on September 17…1993. Ah, only for SNES and MD

The best thing you can see at this year’s Eurogamer Expo is the Doom Piano

27 Sep

doom piano

What is it? Exactly what it looks like. Doom played with a piano, yep, a real one. It’s weird, that’s why we really loved it. And among all the things you can see and try at this year’s Eurogamer Expo in London, this is the best one! We took a video for your pleasure. Enjoy!

Last chance to get a Limited Deluxe Edition of Sturmwind

9 Sep

sturmwind

Seems like Play-Asia has a re-stock of Sturmwind, in its beautiful Limited Deluxe Edition. We don’t know how or why, but they say that this unexpected re-stock is limited to just 100 copies. We know that the price is rather high, but given that it’s sold out everywhere in the world and this is gonna be pure gold for all the Dreamcast collectors in just a couple of years, maybe it worths it. Up to you. Here’s the link to buy it before it’s gone.

In case you missed it, here’s our (p)review of Sturmwind and below us playing the very first level in hard.