And we’re here again to write about Yu Suzuki. This time is not a supposed Shenmue 3 release or some other not-veryfied small talk rumor, BUT it is Shenmue related.
If you’re excited about Swery’s D4 as we are (and have a good 40+ minutes to spare) you absolutely have to watch this video. It has been shoot at last GDC Next 2013, during a conference called D4: Dawn of the Dreaming Director’s Drama, in which Hidetaka ‘Swery65’ Suehiro explains how he is implementing the Xbox One’s new Kinect technology.
We know most of you reading this title will think “oh come on… again??”, but hey, yes! According to some picture posted on twitter, Creative Assembly is (or was, we don’t know) hiring for their new title based on the Alien franchise.
— Creative Assembly (@CAGames) March 7, 2012
Looks like, despite the flop of Aliens: Colonial Marines, SEGA is not giving up with the IP. We just hope this time the choice to give it to the developer behind the Total War franchise will be a good one. Gearbox was clearly too busy with Borderlands 2 to concentrate on Aliens, but Rome 2 is (kinda) done and already released, giving CA all the time to develop a good game.
You can make it… right?
After the recent interview during the GDC, Goichi Suda went back to his home country (that for those who don’t know, is Japan) and apparently paid a visit to Famitsu with the above new trailer and below pictures.
We’re just speechless! This trailer squirts epicness from the first second to the last one! We just want more Suda51. NOW!
And also enjoy tons of new screenshots.
Ah, and by the way…SHE IS SO FUCKING BADASS!
Yes, we know. You heard this a gillion times, but every time the name Yu Suzuki meets the magic word Shenmue 3 everyone gets super hyped!
So here we are. In fact seems like Yu Suzuki (you know, the creator of Shenmue, but also of Out Run, After Burner and other SEGA evergreens) is still thinking -or let’s say, trying- to make Shenmue 3. Indeed Suzuki-san has been caught talking (and posing for the picture above) with Mark Cerny, that is PlayStation 4 lead architect…so maybe…well you know what we mean.
Here’s the original tweet by Meggan Scavio, that suggests Suzuki and Cerny are talking about some kind of strategy for the game:
Mark Cerny & Yu Suzuki talking strategy forShenmue III. For reals you guys. twitter.com/megganpez/stat…
— Meggan Scavio (@megganpez) March 29, 2013
But this is not all folks, indeed here’s another tweet by Brandon Sheffield that met Yu Suzuki during last week’s GDC:
For those wondering, yes, yu suzuki did say at a party that he wants to reboot shenmue 3. He is trying to find a way.
— brandon sheffield (@necrosofty) March 30, 2013
So, looks like something is happening…we’ll see. Stay tuned and finger crossed!
During this week’s Game Developers Conference in San Francisco XSEED Games (publisher for the NA region) and Grasshopper Manufacture’s Suda51 showed to the press Killer is Dead. But beside some super secret in-game footage, Suda51 talked to Destructoid about the game and how it is deeply influenced by his previous works.
ON THE NAME KILLER IS DEAD
“I’m a fan of The Smiths, the band, and they have a song called “The Queen Is Dead”. This was just a tentative title and I just switched out the Queen with Killer. There was talk that let’s change the title to something else as it was sort of vague that it really doesn’t describe anything. And then grammatically it might be incorrect, but I thought it gave more uniqueness that really matched what the gameplay was about so we decided to leave it.”
ON THE SOUNDTRACK
“In the very beginning I explained what the concept of this game is about and what I’m trying to do within the game. After that we came up with a few ideas of what to do, and did some idea exchanges. But other than that I just threw the whole thing at Akira Yamaoka. At this time he’s still working in the Tokyo office, still chugging away.”
ON THE FLOWER, SUN AND RAIN CONNECTION
“There is some kind of similarity because Sumio Mondo was wearing a suit as well, and I just like that character. I don’t know, they just look similar. And then I liked the name Mondo so I decided to make him in a more action game this time. Originally I was thinking about Mondo Smith, but it’s a little close to Sumio Mondo so we decided to change it.”
ON THE VISUALS MATCHING PROJECT HEROES
“I’m surprised you’d remember that, I sort of forgot! That was something that I really liked, and I wanted to put that in a HD format and I think in Killer Is Dead I was able to achieve that.”
ON THE JAMES BOND INSPIRATION
“For this title, there isn’t specifically a Bond movie, it was just that 007 as a series. He’s a British agent that goes into different places, different countries to solve something. That was the backbone of how we created this.”
ON THE INFLUENCE FROM KILLER 7
“I wasn’t really specifically thinking about Killer 7 when I was doing [Killer is Dead], but I think it’s just a compilation of all the stuff that I was creating. This theme of executioner and the Killer 7 kind of matches. There’s a lot of stuff that I’m utilizing from the back catalog, and ideas that I had. Nothing really specific that connects those two together.”
Said so, we can add that we really can’t wait to put our hands on this game! Also there’s a new trailer of Killer is Dead with English voiceovers, but remember that Deep Silver announced that the European version of the game will have both the original Japanese audio and the translated one (for each country).
Rain is an atmospheric PSN game from Sony Computer Entertainment’s Japan Studio, and it was announced during Sony’s last Gamescom conference. The story centers on a little boy who has become invisible, and the player’s only distinct image of the boy’s position is through interacting with the world’s ever-pouring rain. It sounded like a cool project, but now we got some proofs! SCE finally released the first in-game footage of the game at these day’s GDC 2013.