We all know them, we all fear them and we definitely laugh at them every time! Video game glitches is something we’ll ever face in our favourite games, but some of them are better and more entertaining than other.
Doctor Who 50th Anniversary day has just passed, with even Google paying an homage to it, so the guys at VGFacts published a video on DYKG YouTube channel showing a tons of hidden and secret easter eggs and references to the popular british sci-fi fiction all across several video games in history.
The guys at Google will never stop to amaze us! They just built a brand new easter egg for their Google Images that allows you to play the evergreen classic Breakout, originally released in 1976 by Atari.
Just typing “Atari Breakout“ in the engine will cause the image search results to appear as colorful blocks. And then…you can just play!
You can do it by yourself, but just in case here’s the link.
Possession is one of the most useful vigors in Bioshock Infinite and one of the most evocative as you get it for the first time. In fact it shows up as a beautiful ghost woman seducing whoever you use it against, with a strange melodic sound you couldn’t really understand… until now.
The guys at EveryClickCounts discovered that if you play the sound backwards the woman is saying these exact words:
“Come, gentle night, come, loving, black-browed night,
Give me my Romeo. And when I shall die,
Take him and cut him out in little stars,
And he will make the face of heaven so fine
That all the world will be in love with night
And pay no worship to the garish sun.”
Yep, you heard it right, you can unlock the uber fucking hard 1999 Mode of Bioshock Infinite by simply using the good ol’ Konami Code.
What is the 1999 Mode? Here’s Ken Levine (you know, the guy who — let’s say — made the game) talking about it:
“The 1999 mode — I want to be clear — it’s not like an entirely new game where you buy the game and get two games in one. It is a version of the game. Think about when you play Monopoly with different house rules. It’s sort of like that. You can set a bunch of different rules and the rules make it much more difficult and a much more unforgiving game. We call it the 1999 mode because our first game came out in 1999, System Shock, and it was a tough, tough game. We wanted old school fans to have a sense of the game that was pretty unforgiving, as BioShock 1 was not particularly unforgiving. I designed it to get through it. We really wanted to give gamers that kind of challenge who wanted it, but it’s tough stuff. It’s like the hot sauce on the table, use it with care.”
In 1999 mode the player picks a specialization and sticks with it, and his actions will be ruled by that choice until the end of the game. Ammo will be hard to come by. Every small bar of health will be precious, and if you die you’d better have the resources needed to revive, or it’s GAME OVER. So basically, for hardcore gamers, 1999 mode could be the best thing that’s ever happened. And for the non-hardcore gamers? Levine said:
“They’re gonna hate this mode. That’s okay — it’s not for them.”
The funny thing about all this is that Levine himself, last year said that the 1999 Mode wouldn’t unlock with some sort of Konami Code-like…
Up, Up, Down, Down, Left, Right, Left, Right, B, A
We loved and we still love Bit.Trip Runner 2, It is probably one of the best (and hardest) indie game of this 2013 so far. It is also full of humor and other cool stuff. On of those is this super creepy Slenderman easter egg someone found in one of the forest levels. Check it out.
Creepy, isn’t it? Well, if you want to know what we think about the game, read our supercool review!
F-Zero GX is a masterpiece for the GameCube, a great collaboration between SEGA and Nintendo (and the first one, right after SEGA became a third party developer) that leaded to an awesome racing game. The game had also its counterpart in the arcades, indeed there was (and still is, but it is ridiculously rare to find) a cabinet version called F-Zero AX. The two games can exchange save data via GameCube memory cards in order to unlock some extra stuff, but recently, some hackers found that the two versions of the game have something else in common.
People at The Cutting Room Floor, a site dedicated to unearthing and researching unused and cut content from video games (from debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers), recently discovered that F-Zero GX contains the full version of F-Zero AX, and everybody can access the game through an Action Replay disc.
The unused content was a difficult find, as it was hidden for almost a decade (the GX version was released back in 2003). AX is unlockable in both PAL and NTSC version of the game, but obviously it is a bit buggy and contains some instances of Japanese text.
These are the two codes needed to unlock the arcade game in your GameCube version:
Everyone’s talking a lot about last Gearbox‘s title, Aliens: Colonial Marines, we are not here to discuss how bad or how good it is because we think in the end is up to you to judge.
Instead we decided to put together a short video with all the Easter Eggs you can find in game, some related to the Aliens movies, some related to OTHER movies (see: Space Balls) and some not related at all, but still funny and worth to watch.